The autofeeder in Deluxe Barns and Coops automatically fills the feeding bench. This Hay must be placed on the feeding bench in the animal's home building the Hopper in the building facilitates withdrawing Hay from the Silos to place on the bench, although the Hay can come from any source. The interior of a basic Coop showing the locations of the Hopper and feeding bench.Īll Coop-dwelling and Barn-dwelling Animals expect to eat 1 Hay per day as food whenever there is no fresh Grass available. Marnie may randomly send you 10 Hay in the mail. Hay can be purchased, either from Marnie's Ranch for 50g or from the Desert Trader who sells 3 Hay in exchange for 1 Omni Geode. This Hay is added to the player's inventory (or the Junimo Hut storage, if harvested by Junimos) - it does not go directly into Silos. Hay is also obtained when harvesting Wheat: there is a 40% chance that each harvested Wheat will drop one unit of Hay. Right-clicking on a Hopper if Hay is the active item in the player's inventory will transfer the entire stack of Hay into the Silos. Therefore, it becomes impossible to withdraw Hay from a Hopper in deluxe Coops and Barns where the autofeeder always keeps the feeding bench full (see Tip). When right-clicked, a Hopper will dispense Hay equal to the number of animals living in the building - but no more than the number of empty slots in the building's Feeding Bench. Hay stored in Silos can only be withdrawn using the Hoppers found in Coops and Barns. All Hay harvested from Grass is immediately placed directly into the farm's Silos.Įach Silo can store up to 240 pieces of Hay. Note that although Grass can also be cleared using any Weapon or Bomb, no Hay is produced in these cases. Using a Scythe, there is a 50% chance of producing 1 Hay each time a tile is completely cleared of Grass using a Golden Scythe, the chance is 75%. Hay can be harvested from Grass using a Scythe or Golden Scythe, as long as there is an unfilled Silo on the farm. It can be placed into the Shipping Bin but yields 0g.
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